NON-DESTRUCTIVE TESTING OF WELDED STRUCTURES, MACIEJ KOCHEL, DARIUSZ PASIEKA
Abstract. The article describes methods for non-destructive testing of welded joints, with particular focus on structures of high strength. Examples of structural units tested at OBRUM are presented along with the justification of the choice of the test method applied. In summary, reference is made to the limitations of the test methods and to possible errors in the assessment of the correctness of the welded structures.
REPAIR OF WEAPON SYSTEMS UNDER COMBAT OPERATIONS. PART 1, TOMASZ SMAL
Abstract. The paper presents description of nature and principles of repair system under combat operations in context of using expedient (temporary, improvised) methods. Firstly, the crucial processes of battlefield maintenance were defined and principles and nature of expedient repairs were described. Additionally, basic allied documents were mentioned about battlefield maintenance and expedient repair. Furthermore, expedient repair systems in chosen allied armies were briefly described in order to identify basic elements of the expedient repair system which are common for all allies. The identified elements were shortly characterized.
REPAIR OF WEAPON SYSTEMS UNDER COMBAT OPERATIONS. PART 2, TOMASZ SMAL
Abstract. Basing on the first part of the paper entitled: “Repair of weapon systems under combat operations. Part 1 – nature and principles”, the current paper presents modification propositions in the repair system under combat operations with reference to expedient (temporary, improvised) repairs taking into consideration Polish Land Forces.
OBJECT DEMONSTRATOR, MAREK Ł. GRABANIA, MACIEJ KOCHEL
Abstract. The article presents the design of an object demonstrator, special stand for ballistic testing of additional armour. A short review of stands for gunfire testing of armour and special plates. The features of the developed structure allowing its use to carry out a wide range of tests for compliance with applicable NATO standards, STANAG 4569 and AEP-55, are discussed. In conclusion, suggestions for broadening the range of applications of the described object/stand in the studies and ballistic tests at authorized military laboratories.
HYDROGEN – A DEVELOPMENT ENVIRONMENT FOR THE VIRTUAL BATTLESPACE SYSTEM, MICHAŁ BUGAŁA
Abstract. The article presents the capabilities and technological solutions of the Hydrogen programming environment devised at OBRUM's Simulator Department and intended for the Virtual Battlefield 3 system. Hydrogen is in addition to the tools provided by Bohemia Interactive, the VBS system manufacturer, and facilitates expanding the system with new functionalities.